




Platige Image is on the lookout for talented **Environment Artists** at different levels of experience — Mid, Senior and Lead — to help bring our VFX projects to life in a highly believable way. If you are skilled in creating 3D environments and assets with a keen eye for detail, and you thrive in a collaborative environment, we want to hear from you. Below are the details of what we’re looking for at each level. **We are looking for candidates located in or willing to relocate to Gran Canaria as well as cooperate on a B2B contract.** **MID\-LEVEL ENVIRONMENT ARTIST** **DAILY RESPONSIBILITIES** – Create high and low\-poly 3D objects and 3D environments. – Develop high\-quality assets in collaboration with other artists within the studio. – Understand the project design documents to accurately capture the environments, objectives, atmospheres, story, and style of the project. – Interpret visual references and align with the art direction. – Maintain the production pipeline and meet project deadlines. – Solve everyday problems and adapt to the evolving needs of the project. **REQUIRED SKILLS \& EXPERIENCE** – Minimum of 3 years of professional experience in the CG or game industry. – Strong skills in Maya, Substance Painter/Mari, and Arnold. – Excellent knowledge of composition, color theory, lighting, and procedurally generated content. – High creativity with an excellent eye for detail, scale, and architecture. – Strong communication skills and the ability to work effectively within a team. **ADDITIONALLY SCORED** – Deep understanding of all aspects of the 3D and VFX pipeline. – Familiarity with Speedtree, Gaea/World Machine, Houdini, ZBrush, Quixel, Marvelous Design, and 3D scanning techniques. **SENIOR ENVIRONMENT ARTIST** **DAILY RESPONSIBILITIES** – Create high and low\-poly 3D objects and 3D environments. – Produce high\-quality assets in collaboration with other artists within the studio. – Understand the project design documents to capture the environments, objectives, atmospheres, story, and style of the project. – Interpret visual references and adhere to the art direction. – Maintain the production pipeline and ensure timely delivery of work. – Solve complex problems and provide innovative solutions as needed. **REQUIRED SKILLS \& EXPERIENCE** – At least 5 years of experience in the CG or game industry. – Excellent proficiency in Maya, Substance Painter/Mari, and Arnold. – Strong skills in assembling and managing large scene files, with a deep understanding of proper world scale and architectural design. – Advanced knowledge of composition, color theory, lighting, and procedurally generated content. – Ability to work independently, with strong self\-criticism and the ability to evaluate the final look of the project. – High creativity with an excellent eye for detail. – Strong communication skills and the ability to work collaboratively within a team. **ADDITIONALLY SCORED** – Comprehensive understanding of all aspects of the 3D and VFX pipeline. – Knowledge of Speedtree, Gaea/World Machine, Houdini, ZBrush, Quixel, Marvelous Design, and 3D scanning techniques. **SENIOR ENVIRONMENT ARTIST** **DAILY RESPONSIBILITIES** – Lead the environment art team through the production of high\-quality 3D assets and environments. – Oversee and contribute to the creation of both high and low\-poly models. – Ensure visual consistency and technical quality across all assets and environments. – Collaborate closely with other departments (Lighting, Animation, VFX, etc.) to achieve the best possible results. – Mentor and support other artists, providing feedback and guidance throughout the production process. – Stay current with industry trends and tools to continuously improve workflows and techniques. – Solve complex problems and provide innovative solutions as needed. **REQUIRED SKILLS \& EXPERIENCE** – Proven experience (minimum 5 years) in creating top\-tier 3D environments for cinematics, games, or VFX projects. – Strong portfolio showcasing both artistic and technical skills. – Experience leading or mentoring other artists. – Excellent proficiency in industry\-standard software (e.g., Maya, Blender, Unreal Engine, Substance Painter/Mari, and Arnold). – Excellent communication and organizational skills. – Ability to easily communicate in English. If you’re passionate about VFX and excited to contribute to a dynamic team, apply now! Please note: Candidates for this position should include a demo reel or portfolio in their application. position Gran Canaria: Environment Artists (Mid/Senior/Lead) location GRAN CANARIA


